Nurse Fin's Welcome to the Wind Bazaar, Observations and first impressions |
Nurse Fin's Welcome to the Wind Bazaar, Observations and first impressions |
Dec 18 2008, 05:11 AM
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Member Group: Veterans Joined: 12-June 08 |
I don't have the game just yet (grr, gotta wait 'til Christmas...), but other people do. As of today it is available in all game stores across Japan.
Here are some things I have noticed through the wiki: - Crop system is similar to IoH and SSaF (darn...) - Most actions are done with the B button now. The A button is strictly for jumping. The "menu" will only display your rucksack; there are no earnings/relationship/status charts on hand (all charts are accessible through the bookshelf). - For other controls, pressing the L button(?) will toggle walking/running, and the R button will open up a tool selection window. - Schmidt and Kagetsu are marriage candidates. It is unknown whether there are two more, but it seems unlikely. - Most of the townspeople are already available, with the exceptions of Schmidt, Kagetsu, and 4 other mystery villagers. The methods to unlock them are currently unknown. - The save system is like the old HM games. When you start a new game, you pick the slot you want to use (2 total). You can only save when you go to sleep. You cannot make duplicate/backup files (my guess is that it was implemented because of the Wi-Fi...). - Everything is in real-time. Time doesn't stop indoors (not even in your house), or when you open menus. So far there's no way to pause the game (except closing the DS), so I guess it's something to watch out for. -Jumping into the water will drop your stamina, but sometimes you can find items in there. Like money, medals, stones... Obviously I'll have a lot more info once I can try this game for myself. But that's what I've gathered this evening. ^^' Rival Couples so far: Juris & Freiya Agi & Anemone Lloyd & Shelfer Dirka & Enju This post has been edited by Nurse Fin: Dec 19 2008, 01:15 AM |
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Lo-Fi Version | Time is now: 25th December 2024 - 05:41 PM |