Streaming!, It's a new thing, I hear... |
Streaming!, It's a new thing, I hear... |
Jan 8 2014, 05:33 PM
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#1
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The Paladin Group: Veterans Joined: 7-August 07 |
So I'm not sure how many of you are into the whole streaming fad, but I know I personally have started to dabble in it a little bit. As I slowly get myself more and more versed with the ins and outs, I plan on doing more and more games (right now, I'm limited to just PC games).
I recently saw a post on Twitter (which was also copied to Tumblr) that CeeCee is looking to watch people who are streaming Natsume related games. This could be a really good opportunity to get her to re-tweet and reblog any events we hold, and garner up some viewership and participation in the forums. :) The trick would be figuring out how to make a Harvest Moon game an interesting stream. The only style I can think of would be a full on "Let's Play." http://ceecee-natsume.tumblr.com/post/7267...r-other-harvest |
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Jan 8 2014, 11:06 PM
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#2
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Namco Professor Group: Mayors Joined: 19-March 07 |
Ooo. That would be a really great event. Shame I don't really know how to stream anything. I've watched a few though, so I may be able to bring in some insight on how to make a good show. The key things to follow are simple: Know the game, interact with the audience, and try to prevent dead-air as best you can.
Knowing the game in-and-out is a good thing to have, but it's not necessary. You just at least need to have some modest experience with it. It's just frustrating whenever someone plays something and has no idea what to do, and whenever fans of that game come in they're more annoyed than likely to share the stream with other fans of the game. For interaction, just be sure to look over at what they have to say every so often and comment on it. Engage in conversations, answer questions to people who may not know the game at all, and let the audience pick things when there's a choice. An immediately obvious thing for HM is to pick a girl/guy to woo, but if the participation is strong enough you can even ask them for minor things like what seeds to buy that season or whatever. So long as they feel involved, they should stick around. Both of those go hand-in-hand with preventing dead-air. Chit-chatting with the audience, sharing random facts about the games some people might not know when you reach relevant points in the game, talking about the community, etc. If you have to leave for a bit, try to put on some music or something. There are some bad things to do with preventing dead air though. Like talking over cutscenes and I've also seen a lot of people try to do their own voice over for dialog and just end up being irritating. |
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