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> Annoyances and Pet Peeves..., Vent off what you don't like about this game.
mijito
post Nov 28 2009, 05:13 AM
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finally got the game after waiting almost a year...

load the game up and noticed that the wii remote warning screen looks awfully stretched... still hoping there's some in-game menu option or something as this is usually a system-wide setting but no luck... can't believe a 2008 game doesn't have this.

that and the choppy framerate was a bitter surprise after playing RF frontier which was definitely something else (I know it's kind of an unfair comparison but still) named the farm "choppy" after this...

Technicalities apart... this one's so much better than ToT that one can't help thinking all of us who got ToT should be entitled to this one at reduced cost, a rebate or something (kinda like the Win7>Vista thing)

other minor and not so minor annoyances:

- harvest "god" was changed to "king" so it's now Religiously Correct (same as PC but aimed toward religious nuts, guess I can see them saying there is/can only be one god... let's sue marvelous and natsume a la rockstar) yet the goddess' still a goddess :P... why oh why...

- removed some alcohol stuff (like RFF but not as bad, though)...

- "cleaned up" dialogues... Luna doesn't sound like her anymore...

- some dialogue it's waaaay cornier now (yes, it's possible).

- livestock riding issues: when you get off an animal and enter the house, or the fugue forest (not sure about the mines) it automatically enters the barn leaving you stranded, then when you whistle, you get another animal, especially annoying when you get on the horse which is very fast... get off it and do whatever and when you whistle to get back on it... you're on a cow or sheep (just a bit faster than running by yourself)...

p.s.: fall 16th and 5 bells. so far so good.
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Saffy
post Dec 1 2009, 04:53 AM
Post #2


It's your world now.
Group: Veterans
Joined: 13-January 07


I am a programmer. I work at a video game company, where I program games and test them on a daily basis. I may not be a complete expert since I'm new to the industry, but I have been coding for eight years and have worked on a number of small game projects. I understand the complexities and weirdness of code.

For simplicity's sake, I'll respond directly to a number of your comments.

But I'm not really complaining about that because like you said its only ever really been a factor in AWL and I honestly don't remember that much about ToT. Did time pass in doors in that game?

I played less than a week of ToT and hadn't noticed time passing in doors. Perhaps it did. My guess is even if they had the system in place, they probably chose to avoid it for some reason or another. I've personally only felt time passing inside worked for A Wonderful Life. That game (series) also made sure to implement a lot of efforts regarding time, such as seasons passing if you stayed out late. For that reason, I actually really liked how time passed. There's a lot of effort put it into it. Effort. It was relevant to the game.

But what I still don't get is the whole game being buggy for using tools. That still goes over my head because how can something they've been doing years now all of a sudden come up buggy in a new game?

Simple really, the game might mess up if you use a tool when a time-based event should happen. It might not sound like much. Oh, how could something simple like tools which they've done countless times mess up? It just does. Now, I'm not saying that they stopped time when using tools to prevent bugs. I'm just suggesting that if it were the case I could very well understand it. It can be quite amazing what bugs will cause serious errors. Some are really complex, while others are just buried or extremely rare.

I expect glitches and stuff from HM64. It was 64 and technology wasn't up to par back then. Glitches as severe as that most likely would not happen now.

Technology only serves to create more issues. When you make the platforms more complicated, there's a lot more code going into the game. The fact is games aren't as simple as they used to be. I'm sure there's a lot more code in place than HM64, which means many, many more errors can arise.

But I think in this day and age something like that should be easily fixable.

Easily Fixable - Nope. You never know what problems will arise, even if done countless times. It's silly.

So is it the case that something they've been doing for years in dozens of games can all of a sudden become a problem in another game

Yes, quite easily. I've seen some really strange problems in my time. You need to realize that code has a way of interfering with itself. You could add a simple feature that appears unrelated to something else, and next thing you know half the game doesn't work.

Is it because of the engine change? Even if that was so I'm sure its something they could have dealt with just like they did in previous games.

Possibly, if what we're referring to was actually the result of a bug.

It really comes down to time, resources, and priority. Maybe there was a bug that they simply had no time or people to fix. Maybe they had other more pressing deadlines to reach, and freezing time momentarily was an acceptable solution. Really depends on the severity of what might have been. If a problem existed.

Now I don't know much about programming but wouldn't that particular part of the games be fairly similar?

It depends on the engine. It could be very similar or it could not be. I'm sure a lot of their code is similar and easily ported from one game to another. But I'm sure they're constantly improving upon it at the same time too.

If so there should not have been something so buggy that it could not have been fixed for this particular HM like all the others.

So many bugs slip through either unnoticed or because they just aren't a priority. It's not uncommon for games to be shipped with dozens to hundreds of known issues. You just tackle the larger issues.

I realize I sound very nitpicky, but your calling the programmers lazy I personally took offense to. I can imagine a lot of work going into this game. I can imagine hard deadlines to push the game out. I'm sure the programmers and the rest of the team on the game put forth a lot of effort and time. I also get the impression they had a small team (despite what the credits say) making the game quite an accomplishment.
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- mijito   Annoyances and Pet Peeves...   Nov 28 2009, 05:13 AM
- - Kozunai   Chase. My one and only pet peeve about this game....   Nov 28 2009, 05:19 AM
- - Marley   Luna was changed to make more sense across the boa...   Nov 28 2009, 06:34 AM
- - ZBoy   "I can only ring the bell on a sunny day...   Nov 28 2009, 02:11 PM
- - Equus   The Animal Racing game feels rushed. There's n...   Nov 28 2009, 03:33 PM
|- - mijito   QUOTE (Equus @ Nov 28 2009, 11:33 AM) The...   Nov 28 2009, 05:45 PM
- - Equus   Mine occasionally gets slammed against the wood si...   Nov 28 2009, 05:57 PM
- - ~Miitan   Chase is a jackass. Luna is a beanpole. Owen is ...   Nov 29 2009, 01:46 AM
|- - EquineParade   QUOTE (~Miitan @ Nov 29 2009, 01:46 AM) C...   Dec 8 2009, 12:17 PM
- - Rack   Mine would be the animal racing and the constant p...   Nov 29 2009, 05:43 AM
- - Dark Kirby44   I hate that to get lumber (which you end up needin...   Nov 29 2009, 07:18 PM
- - Grizzly Wing   Mine would be how time passes in the game and I...   Nov 29 2009, 10:09 PM
- - Saffy   I actually don't find the day lengths to be su...   Nov 29 2009, 11:44 PM
- - Cheerio Cake   I am kind of irritated with the day length. But fo...   Nov 30 2009, 09:13 PM
- - Saffy   My guess is that time stopping during tool use is ...   Nov 30 2009, 09:16 PM
- - Cheerio Cake   That makes sense. I can see the logic in that. Lik...   Nov 30 2009, 10:13 PM
- - Grizzly Wing   That just sounds like laziness to me. So they migh...   Nov 30 2009, 11:22 PM
- - Saffy   It's not laziness. To have time running indoor...   Nov 30 2009, 11:25 PM
- - Grizzly Wing   I still call laziness. It would be one thing if th...   Dec 1 2009, 12:15 AM
- - Saffy   I highly doubt it's laziness at all. Programmi...   Dec 1 2009, 01:03 AM
- - Marley   ToT has time pass indoors everywhere but your hous...   Dec 1 2009, 02:04 AM
- - Crystal Talian   Actually, Marley, the clock does still advance ten...   Dec 1 2009, 02:08 AM
- - Grizzly Wing   Ok I fully understand the time in doors thing. But...   Dec 1 2009, 03:30 AM
- - Saffy   I am a programmer. I work at a video game company,...   Dec 1 2009, 04:53 AM
- - torchy7   im just wondering is it true that you can only hav...   Dec 1 2009, 10:23 AM
- - Siesta   -Getting hearts a huge pain. It's a long proce...   Dec 2 2009, 12:20 AM
- - Kozunai   I prefer the way that ToT ran, like I don't li...   Dec 2 2009, 02:50 AM
|- - ZBoy   QUOTE (Kozunai @ Dec 1 2009, 08:50 PM) I ...   Dec 2 2009, 03:57 AM
|- - mijito   QUOTE (Kozunai @ Dec 1 2009, 10:50 PM) I ...   Dec 2 2009, 05:19 AM
- - ClassicTyler   Refining ores, the high prices, the lag, the ugly ...   Dec 2 2009, 04:25 AM
- - Cheerio Cake   This is very petty, but I hate the higher-heart le...   Dec 6 2009, 03:48 PM
- - Rack   It does. After you get married, it says " So-...   Dec 6 2009, 09:26 PM
- - Mizukithepanda   The waffleing camera. A still camera is extraordi...   Dec 6 2009, 09:47 PM
- - Harvest Moon 8816   The only things I don't like in the game is Ow...   Dec 12 2009, 03:35 PM
- - Aya   Surprised that no one has mentioned Finn yet. I fi...   Dec 13 2009, 07:44 AM
- - quincy52   After playing it for awhile I don't even notic...   Dec 14 2009, 04:21 AM
- - Juli   I find the loading times a bit annoying, but it do...   Dec 20 2009, 06:03 AM
- - mijito   "you can only have 3 different kinds of anima...   Dec 23 2009, 11:12 AM
- - ClassicTyler   Oh, and the winter song. I absolutely despise it. ...   Dec 25 2009, 07:59 AM
- - Mizukithepanda   Unfortunately most Harvest Moon songs are like tha...   Dec 25 2009, 08:51 AM
- - Aya   I can't stand the Toucan Island music nor the ...   Dec 26 2009, 02:06 AM
- - Loser   - The fact that everybody seems to magically telep...   Dec 26 2009, 06:16 AM
- - Helios   I'm going to be very brief in this post. My ma...   Dec 26 2009, 08:30 AM
- - Chase What Matters!   Ores don't sparkle... When you do get an ore i...   Jan 8 2010, 10:40 PM
- - Danny   I personally really love the game, I think its ove...   Jan 16 2010, 12:58 AM
|- - HarvestKitty   Hi All, This game is better than ToT but the thin...   Jan 31 2010, 02:25 AM
- - Strawberry Kiss   -What I mainly hate about the game is the teleport...   Mar 28 2010, 02:20 AM
- - kionit   One night, while playing, I went to refine some or...   Mar 28 2010, 07:13 AM
- - Zen Clarke   QUOTE (Saffy @ Nov 30 2009, 06:25 PM) It...   Mar 28 2010, 07:20 PM
- - stephxluke   The camera angels when your running from your farm...   Mar 29 2010, 01:29 AM
- - quincy52   It upsets me that no matter what type of child you...   Apr 2 2010, 05:28 PM
- - General_Wolfy   I hate that stupid animal race because I have no i...   Apr 4 2010, 06:58 PM
- - inuyashafreak20   The thing that bothers me the most is the time. I...   Apr 12 2010, 09:26 PM


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