Annoyances and Pet Peeves..., Vent off what you don't like about this game. |
Annoyances and Pet Peeves..., Vent off what you don't like about this game. |
Nov 28 2009, 05:13 AM
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#1
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Member Group: Newbies Joined: 2-June 09 |
finally got the game after waiting almost a year...
load the game up and noticed that the wii remote warning screen looks awfully stretched... still hoping there's some in-game menu option or something as this is usually a system-wide setting but no luck... can't believe a 2008 game doesn't have this. that and the choppy framerate was a bitter surprise after playing RF frontier which was definitely something else (I know it's kind of an unfair comparison but still) named the farm "choppy" after this... Technicalities apart... this one's so much better than ToT that one can't help thinking all of us who got ToT should be entitled to this one at reduced cost, a rebate or something (kinda like the Win7>Vista thing) other minor and not so minor annoyances: - harvest "god" was changed to "king" so it's now Religiously Correct (same as PC but aimed toward religious nuts, guess I can see them saying there is/can only be one god... let's sue marvelous and natsume a la rockstar) yet the goddess' still a goddess :P... why oh why... - removed some alcohol stuff (like RFF but not as bad, though)... - "cleaned up" dialogues... Luna doesn't sound like her anymore... - some dialogue it's waaaay cornier now (yes, it's possible). - livestock riding issues: when you get off an animal and enter the house, or the fugue forest (not sure about the mines) it automatically enters the barn leaving you stranded, then when you whistle, you get another animal, especially annoying when you get on the horse which is very fast... get off it and do whatever and when you whistle to get back on it... you're on a cow or sheep (just a bit faster than running by yourself)... p.s.: fall 16th and 5 bells. so far so good. |
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Dec 1 2009, 03:30 AM
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#2
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Member Group: Advanced Members Joined: 6-August 08 |
Ok I fully understand the time in doors thing. But I'm not really complaining about that because like you said its only ever really been a factor in AWL and I honestly don't remember that much about ToT. Did time pass in doors in that game? But what I still don't get is the whole game being buggy for using tools. That still goes over my head because how can something they've been doing years now all of a sudden come up buggy in a new game?
I expect glitches and stuff from HM64. It was 64 and technology wasn't up to par back then. Glitches as severe as that most likely would not happen now. But I think in this day and age something like that should be easily fixable. Once again I could understand if this was in the previous installments but to the best of my knowledge there hasn't been a single HM where time did not pass while using a tool. So as such I expect nothing to be wrong with that in future installments. Now you said you do some programming yourself so maybe you could shed some light on this. So is it the case that something they've been doing for years in dozens of games can all of a sudden become a problem in another game? Is it because of the engine change? Even if that was so I'm sure its something they could have dealt with just like they did in previous games. Or is it something that has to be changed from game to game due to new engines and what not. Now I don't know much about programming but wouldn't that particular part of the games be fairly similar? If so there should not have been something so buggy that it could not have been fixed for this particular HM like all the others. But this isn't my subject of expertise so I could just be completely talking out of my behind about this stuff so take it with a grain of salt. |
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