HM-style pixel art |
HM-style pixel art |
Aug 31 2009, 09:29 PM
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#1
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Member Group: Veterans Joined: 12-June 08 |
Well, I'm no expert spriter or anything, but it's kind of fun (yet tedious... go figure). I know a lot of people have attempted to make their own HM games with little luck. I'm only really able to program stuff like a cooking system, advanced social system, calendar, mining system... but the actual farming has me stuck. Oh well. :P At least I can make graphics, too. If I ever get around to making a full working test bed I might want to make a fan game with original characters (not ToT/AP chars, I just used them for testing purposes) and stuff like that. :D Maybe... someday.
(IMG:http://img.photobucket.com/albums/v226/rinfin/dcee1391.png) (IMG:http://img.photobucket.com/albums/v226/rinfin/1bf96d52.gif) I've only made a few floor and wall tiles so far, no furniture or anything, and I've only finished a standard female walking template. But I made all this in about 6 hours, which isn't too bad :D |
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Aug 31 2009, 09:56 PM
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#2
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Member Group: Veterans Joined: 12-June 08 |
Yeah, RPG Maker (VX). It has a lot of stuff that's useless for a Harvest Moon game, but the item tagging feature makes it really easy to define characters' likes and dislikes, and some other miscellaneous categorizing things. And I wouldn't know how to make a game engine from scratch. (IMG:style_emoticons/default/lalatounge.gif)
So I'm sticking to spriting right now. I've done on/off sprite art for a couple years when I get bored, but I'm new to working with tiles. I'm using the FoMT/DS graphics as a reference, though I'm working with 2x the resolution, and to my experience with sprites, the larger something is, the more difficult :/ Tiny sprites are more fun! |
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